At a pace of almost one entry per year, whether it’s a remake, spin-off, or new chapter in the series, to the untrained eye, the evolution of Yakuza and Like a Dragon may seem redundant. However, it is in the ever-changing gameplay models that Ryu Ga Gotoku studio continues to deliver drama through different characters, pushing boundaries and offering something new each time.
Starting with Kazuma Kiryu exploring Tokyo’s districts with brutal action and emotional scenes, the series has expanded to include other memorable characters and moments. Playing Like a Dragon is like revisiting Sega’s golden age, reminiscent of Shenmue’s era that led to the company’s financial crisis.
With each new entry, players are greeted with surprises within hours – new environments, challenges, side missions, and mini-games that showcase the studio’s versatility in chaos before unveiling the main dramatic storyline.
### Goromajima, the terror of the seas
Announced last year, Like a Dragon: Pirate Yakuza in Hawaii takes players on a journey to the Pacific Ocean, where Goro Majima becomes the captain of a pirate ship in Hawaii, introducing new activities while maintaining the series’ charismatic identity.
The adventure begins with Majima forming bonds with a child named Noah and a small tiger, embarking on a journey filled with battles, treasures, and emotional moments. The initial chaotic pace gradually sets the stage for naval battles, exploration, and encounters with unique characters.
### Companions in an adventure
As the crew of Goromajima navigates the Pacific, they encounter treasure islands, battles with other pirate ships, and unexpected challenges. The adventure leads them to Madlantis, a chaotic island where they must restore the boat, recruit crew members, and prepare for battles in the coliseum, all while exploring the vibrant city of Honolulu.
A wide range of primary and secondary activities
In the bustling city where taxis and electronic Segways are the norm, a world of missions awaits. Players have the freedom to tackle objectives in their preferred style, with distractions like mini-games, go-karts, and Japanese candy cabs offering arcade fun. The city immersion amps up the gameplay, with battles enhancing character strength for bigger challenges. Goro Majima’s pirate hook adds a dynamic twist to combat, unleashing ghostly attacks on foes when the “madness” bar is full.
The customization of the caravel plays a significant role, with crew assignments and leveling up crucial for sea battles. Navigation through gateways speeds up travel, but enemy fire can stun crew members, requiring quick intervention. Combat is more arcade-style than simulation, making it fast-paced and enjoyable. Transforming Majima into a pirate captain brings irreverent charm to the game, blending epic sea battles with action-packed drama, creating a comical and chaotic adventure.
The game’s immersion is further elevated by the option to switch to Japanese voices, adding authenticity to the experience. New players need not worry about prior series knowledge, as the game stands alone in its entertainment value. With a mix of irreverent storytelling, engaging naval battles, and a variety of activities, the game offers a vibrant and captivating experience for all players.
The English translation may not always be the most accurate, potentially impacting the overall experience for some players. There have been reports of some visual glitches that players may encounter while playing the game. These issues can detract from the immersion and enjoyment of the game, leaving some players frustrated and disappointed. It is important for developers to address these issues promptly and provide updates to ensure a smooth and enjoyable gaming experience for all players.
