CD Projekt Red is hiring for Cyberpunk 2
CD Projekt Red has posted a job opening for a Lead Network Engineer related to the Cyberpunk 2 project. The description involves the creation and implementation of network architecture and online systems, with responsibilities including latency optimization and mechanisms like matchmaking, all of which support multiplayer functionality.
Focus on network architecture
The job listing specifically states that the team needs someone to design and manage scalable network systems and lead the implementation of solutions that reduce latency and control server performance, tasks typically associated with games featuring online components. While the exact format (cooperative, competitive, ongoing service, or other) is not defined, it is clear that there is network architecture work to be done within the project.
Recruitment for specific skills
This aligns with previous hints from the company itself: in interviews and public communications, CD Projekt stated in 2024 that they were considering including multiplayer elements in the sequel to Cyberpunk 2077. By 2025, the project had entered formal pre-production stages, with teams expanding, providing context for the current hiring spree.
