South of Midnight: A Cinematic Adventure Game
South of Midnight by Compulsion Games is a game that exudes confidence in its identity, taking players back to the golden age of linear cinematic experiences. Hazel, the protagonist, embarks on a journey through the folklore of the southern United States, discovering magical powers and exploring a realm parallel to ours.
A Captivating Narrative
Compulsion created a multi-layered character in Hazel, showcasing her evolution as a person while mastering her powers as a Weaver. The game seamlessly combines Hazel’s past with the history of the land, enhancing the depth of the narrative. Players will encounter various Stigmas that must be destroyed, each protected by unique creatures born from the sorrow of humans.
Engaging Gameplay
Hazel’s journey spans 14 chapters, offering approximately 12 hours of gameplay. The game strikes a delicate balance between engaging combat and platforming elements, with Hazel using her powers to progress through levels. Combat is agile and dynamic, reminiscent of Devil May Cry, with a focus on dodging and strategic attacks to defeat enemies.
Visual Appeal
With the same producer as Contrast and We Happy Few, it’s no wonder that South of Midnight boasts an impressive artistic style. The characters are detailed, the lighting is stunning, and the scenery is spectacular. It’s like playing through a moving painting that even non-gamers would appreciate.
Impressive Gameplay
South of Midnight may not be groundbreaking in its gameplay, but it excels in artistic design. Compulsion has created a game that is easy to play, with a highly cinematic tone that harkens back to older eras. It’s a visually stunning experience that is sure to captivate players.
Pros:
- Beautiful graphics
- Engaging family-focused narrative
- Combat system inspired by Devil May Cry
- Linear design for a cinematic experience
- Accessible and easy to understand gameplay
Cons:
- Collision detection issues
- Final levels need polishing
