Improvements in MLB: The Show 25
MLB: The Show 25 is undoubtedly the most enjoyable game in the PlayStation series, at least in these 5 years since I started playing. Through the improvement of the main game modes, with important novelties, it has become more fun, but still shows the challenges that Sony San Diego faces with annual releases.
Diamond Quest, Road to the Show, and Gameplay
Similar to what was done before, Sony San Diego implemented some novelties in the gameplay, such as the ability to switch to the new first-person camera when you are on the field, and refined mechanics introduced in the past, such as QTEs in moments of tension or interfaces when you have to pass the ball to a base in decisive moments of the game. The gameplay itself remains very familiar, but that was the goal, to continue the work done to focus on improving the game modes themselves.
What stands out the most in MLB: The Show 25 are the improvements made in the game modes, especially in Road to the Show and Diamond Dynasty. If Pitching, Batting, and moments on the rest of the field are too familiar, the novelties in these two main modes are making a huge difference in the immediate fun you have with the game.
Graphic Component and Interface
Something that continues to surprise me in Sony San Diego’s efforts is the graphic component, and not in a good way. Over the past 5 years following MLB: The Show’s efforts, it continues to amaze that the graphical improvements between games are minimal, but it is the inconsistency of the graphic quality that really stands out. At one moment you can be immersed and almost convinced you are in a television broadcast, and in the next, you start to question if you are in a game with long years on top. As a cross-gen title, it is understandable that MLB: The Show 25 has less good graphic moments, but this goes to embarrassing points.
