Challenges Faced by Rocksteady Studios
Rocksteady Studios has encountered significant challenges since the release of Suicide Squad: Kill the Justice League. Despite the success of the Batman: Arkham trilogy, which was highly acclaimed as some of the best superhero games ever created, the new game has struggled to capture the same audience. The open-world action-adventure game features degenerate villains on a mission to kill popular superheroes, a concept that has not resonated well with players.
Struggles with Player Engagement
Player engagement has been a major issue for Suicide Squad: Kill the Justice League. With less than 1600 players on SteamDB in the last 24 hours and a peak of only 14,000 simultaneous players since its release, the game has failed to attract a large audience. This is particularly concerning for a live-service title that relies on ongoing player participation.
Focus on Design Issues
Despite plans to introduce new content such as Season 1 in March with new missions, Joker as a playable character, and new locations, the primary focus for Rocksteady Studios should be on addressing design issues. While the gameplay has received praise, the service design of the game has been lacking. The studio must work to improve the overall player experience and attract a larger player base to ensure the success of Suicide Squad: Kill the Justice League.
