Remedy Entertainment: Elevando o uso da música em Alan Wake 2
A Remedy Entertainment, a highly acclaimed European studio, is known for its distinctive characteristics that it imprints on its main works. Its cinematic games, full of suspense and supernatural elements, are well known, and in Alan Wake 2, Remedy promises to take one of its main traits to new heights.
The use of sound and especially music is something that fans of Remedy already see as one of its characteristic traits, and although we are always expecting something good, we are always surprised by ingenious uses that reveal a strong creativity.
Kyle Rowley, director of Alan Wake 2, told MP1st that the main goal “is to create an emotional response” in the player through the use of music and says that Remedy has taken this to a new level.
“I think music has been important in Remedy’s games. In Alan Wake 1, there are end-of-episode sequences with licensed music. The same in Quantum Break. In Control, we have the Ashtray Maze where we tried to use music in interesting ways beyond just being music,” Rowley said.
“We try to create an emotional response, and that is definitely the case in Alan Wake 2. We won’t talk much about what we have prepared for players in this game, in terms of music, but there are cool things. I would say that we took it to a new level.”
Alan Wake 2 will be released on October 27th.
