DLSS 3.5: Embracing the Future of Ray Tracing Technology
The Digital Foundry recently analyzed version 2.0 of Cyberpunk 2077 for PC, focusing on the new ray tracing technology known as DLSS 3.5 ray reconstruction. This cutting-edge technology aims to enhance noise reduction in gaming graphics. Unlike traditional ray tracing methods that may produce a “noisy” image, DLSS 3.5 utilizes machine learning to deliver a cleaner, more detailed image with fewer artifacts.
This advancement in ray tracing technology promises a significant improvement in image quality, reducing ghosting effects and ensuring a quicker response to changing lighting conditions. While still in its early stages, DLSS 3.5 is seen as a major step forward in real-time ray tracing, with the potential for further refinement in the future.
The Evolution of DLSS Technology
As we look ahead to the future of DLSS technology, it’s clear that this innovation has the potential to revolutionize the gaming industry. Stay tuned for more updates on DLSS 3.5 and its impact on console gaming in the near future.

