The Impact of Patch 1.2 on Oblivion Remastered Performance
Introduction
The recent release of patch 1.2 for Oblivion Remastered has been highly anticipated by the gaming community, promising to address various performance issues that have plagued the game since its launch. However, a recent analysis by the Digital Foundry Diret has revealed that the patch may not have been as effective as hoped, particularly on consoles.
Performance Analysis
One of the key promises of the patch was optimization of game systems, frame rate drop fixes, and overall improvements in performance. However, testing conducted by Tom Morgan indicates that significant issues still persist on consoles, including performance drops, crashes, and degraded performance over time. The performance issues are particularly noticeable in the 60 fps mode, where frame rate drops can reach up to 240ms on the PS4 Pro, causing a noticeable impact on gameplay.
Memory Leaks and Performance Degradation
In addition to performance issues, Oblivion Remastered also seems to suffer from memory leaks that can lead to crashes during gameplay. Testing on the PS5 revealed that loading multiple saves in succession can result in performance degradation, with some areas running up to 20 fps slower compared to a fresh start. Furthermore, certain visual and camera settings are not properly reset when loading saves, leading to inconsistencies in performance and visual quality.
Overall, the findings suggest that the patch may not have fully addressed the underlying issues affecting Oblivion Remastered on consoles. The lack of significant improvements after months of correction efforts is a disappointment for fans of the game, highlighting potential systemic issues that may require further attention from developers.
