F1 23 has arrived with a slightly renewed look, including modifications to various aspects such as interface and menus. The narrative mode, Braking Point 2, features an expanded storyline and improved cinematics. Additionally, the introduction of F1 World centralizes content and offers various game modes for players to engage with.
The Super License and Tech Level systems add a new level of demand to F1 23, encouraging players to improve and access more challenging content. The game also features subtle improvements in car physics and behavior, making for a more realistic driving experience. Overall, F1 23 showcases the effort put in by Codemasters to enhance controller driving.
Controller driving improvements in F1 23
In F1 23, Codemasters has made significant improvements in controller driving, allowing any player to achieve high-caliber performance. The new system offers enhanced trajectory control, more effective braking and acceleration, and a customizable driving experience through controller options.

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Graphics quality concerns
While the cars in F1 23 look impressive, the overall graphics are starting to show limitations due to the outdated game engine. There is a need for a significant leap in graphics quality to keep up with current generation consoles like PS5 and Xbox Series X, as well as PC capabilities. The implementation of ray tracing reflections needs improvement, with low resolution affecting the visual experience.
- Official Formula 1 season
- F1 World, Super License, and Tech Level are a good combination
- Playing with a controller is better than ever
- Improved physics, more feedback from cars on track
- Graphics need a qualitative leap
- Constant server communication message
