Xbox Series X|S Version of Helldivers 2: Performance Analysis
The Xbox Series X|S version of Helldivers 2, developed by Nixie Software, was analyzed in detail and shows a performance similar to the PS5, with visible differences in image presentation and some cuts in the Series S version. These conclusions are based on Digital Foundry’s technical analysis.
Comparison of Brightness and Image Quality
The PS5 displays a wider brightness range and images with higher contrast and brightness in light areas, while the Series X tends to have a more washed-out image with less maximum brightness in the same situations. Adjusting the brightness slider in the game does not resolve the difference.
Performance and Frame Rate Stability
In the tested modes, the performance mode targets around 1080p native resolution (with upscaling), while the quality mode has an internal resolution of around 1728p, which is then upscaled to 4K. Frame rate performance varies depending on the mode, with some fluctuation between 40 and 60 fps.
Visual Quality and Technical Limitations:
The Series S version shows noticeable reductions in quality, such as simplified vegetation and shadows, blurred textures, and visible blocks when anti-aliasing is disabled. The game generally runs between 40 and 60 fps on Xbox consoles, with more stable 30 fps in the quality mode. The limitations are partly due to CPU constraints and technical decisions related to the engine used.
Overall, the Xbox versions offer a performance comparable to the PS5, with the Series X having a slightly washed-out image compared to the PS5 and the Series S showing more technical cuts and quality drops. The game usually runs between 40 and 60 fps, with more stable 30 fps in the quality mode.
